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Tiffany Lui
Android Enthusiast/Developer
Libraries I've Worked with:
- Android Jetpack
- RxJava/ RxAndroid
- Retrofit
- Dagger 2
- Espresso
Other Languages:
Kotlin, Java, Dart, C#, Objective C,
MySQL, C++, HTML, CSS, Javascript

Libraries I've Worked with:
- Android Jetpack
- RxJava/ RxAndroid
- Retrofit
- Dagger 2
- Espresso

Other Languages:
Kotlin, Java, Dart, C#, Objective C,
MySQL, C++, HTML, CSS, Javascript
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My Obsession with Android |
Consumer facing applicationsProducts that will improve people's lives are my passion. Being able to impact every user within the userbase, whether it is improving the user experience or the interface, it gives me joy that a few lines of code I add to the application can improving someone's experience. Android is a platform that is constantly evolving. The design libraries are constantly updated to improve the user interface which will improve user experience. |
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10x GrowthIt is difficult to have one idea that will evolve the product to have 10x growth. A great product is created by having different ideas come together to make one successful product. Even though my job description is not directly responsible for thinking of ideas that can help a product reach 10x growth, but regardless I still constantly think of ideas. Since I am directly touching the code, I try to think in the user's persepctive to see what type of features will improve their experience that even the users didn't know they wanted. I put my heart into every application I create and not only do the technical side but also try to think in product sense as well. |
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Freedom in Design for AndroidIn the recent years, Google created the Material Design guideline. Since then there has been two different views on this topic. A group that is for the implementation of Material Design and the opposing group. Having the privilege of working on many different applications while observing many successful applications on the market, I believe it comes down to resources. The beauty of Android is that there is no correct way to go about design and either option will allow for beautiful looking applications. Not following Material Design guidelines requires more effort in UI/UX research however it is not impossible. This flexibility allows for freedom for designers and developers and this is the aspect of Android that intrigues me. |